This is so cool, I kinda feel guilty about getting ZB3.5 for free. :o
my GOD this is AWESOOOOOOOME … defining your geometry like adding clay muscles on a rig …this is big time saving … the rig is already there for posing and control … the pixologic lads did it again …i just wonder how the retopology will look like …man i cant wait to get my hands on 3.5
You can, think about it for a sec.
oh…WO&)oW !! your rock PiXO)Ogic !
AweeeeeSomeeeee great video present. thank pixlogic team developer for many many new feature:Dsmall_orange_diamond
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(paintstop , goz , zsphere2 , lightB… ETC…)
i’m very surprised with zbrush program. it’s next ganeration program in the future sure!! !!small_orange_diamond
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thank god. i lucky i choose purchase zbrush for my hobby and my work. i decide true!! SURE!!!
thank you again:Dsmall_orange_diamond
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** if ZB has animation too . it must to be blackmagic program sure:p he he
Awesome stuff Pixologic!
For traditional sculptors, I can see this is going to be like candy
:eek:
My prayers have come true !
AWESOME !
My jaws dropped to the ground…It’s like the armature and clay stuff in real world sculpting…
I’m in love with ZBrush…
Love this new tool !!
That’s actually interesting ! In facts from the vid it seems like an extended z sphere modelling process. Now you’re forced to build up z pheres and then do adaptive skin, then if u want to get more edgeloops do a polymesh and loose the possibility to repose the z sphere model. Now, the process seems to be seamlessly, because armature allows to always repose the model while youre building and sculpting it. Very nice !
I stll don’t get how you can obtain a low or mid poly mesh with right topology ready for animation without having to retopo it at te end, it all depends also from how is the final mesh you get with these muscles but who knows… after all with some new retopo tools the process could be quite fast. the concept of a low poly mesh generated from the volume as a start for a model with correct topology could be great ! 3d coat does this yet, so i don’t see why Zbrush shouldn’t be able to do that too.
Another thing i wanna say is… just put a good timeline within z brush and let’s start to animate with it, forgetting all other apps LOOL
at the very beginning of the movie it keeps buffering without actually downloading movie data. does this happen to anyone else ?
Just had my WTF! moment of the day! Thanks ! Looks promising/amazing.
I want this stuff very ****** much!
Sorry about being “lazy”, but our clients have kinda demanding deadlines. We retopo a lot anyway, but I don’t want our artists to come crying to me, because the smooth brush just can’t handle poles and using Zspheres you get far too many of them.
The sheer awesomeness of being able to sculpt musculature and lay a skin over it, instead of messing with geometry from the start, should be blowing everyone’s minds.
It’s a personal preference really, but I’d much rather mess with the geometry from the start instead, as that’s what will be seen eventually and noone cares about the pseudo-muscles underneath.
I’m really sorry to say this but in my experience it’s the other way with Zbrush. At least for us doing serious production work with serious deadlines - for the lone artist working on his own creations with no budget constraints, it might be fine.
But to me, every new and supposedly super cool feature is only good for 70% of the way and the remaining part is so painful and time consuming that you’re usually better off if you do it in another app from the start.
And instead of fixing existing features, Pixologic just keeps throwing more new and incomplete features into Zbrush. GoZbrush is really the first sign that they’re trying to listen to the feedback coming from the industry.
So while I really hope that Zspheres will get better and more complete, I still don’t, or rather can’t rely on it.
Very nice features in zspheres 2,I hope you can generate a low lv1 adaptive skin with ths muscles like in regular zspheres,if not i got 3dcoat with what i saved not having to upgrade zbrush4 so at least i have good retopo tools if needed.Im looking forward to trying zb3.5 out and im so happy all this is free thank you so much,Also the video was very movie like and a good trailer and the music suited it well.Now im getting saving for zb5 in 3 years perhaps?
pixologic is awesome,and zbcentral is the best online community in the world ,thanks guys.
I have been dreaming about voxels in ZBrush for the past days and I didn’t know what to expect from ZSpheres II so at the point in the video where suddenly “geometry” appears on top of the ZSpheres, my jaw dropped almost onto the ground.
It’s a dream come true !
THANK YOU PIXOLOGIC !!!
(Plleeeeaaazzzzz give us 3.5 now ! )
Amazing, bring on Z Brush 3.5!!!
Wow, Amazing! I should be using Zspheres to create my models. Looking forward for Zbrush 3.5.
Thank you so much Pixologic for being generous and making Zbrush an awesome package!
Amazing new tool !
It will be a great pleasure to work with !
Another great way to create our creature…