ZBrushCentral

*** Introducing GoZ

I love u GOz :slight_smile: :lol: :lol: :lol: :lol:

Holy Crap!
I was expecting this feature to come in 4-5 yrs from now.

You guys are sick! Kudos!

Wow wow wow wow wow!

Once I saw the new topo get shot back into zbrush retaining the subdivision levels i nearly fainted. This is uber fantastic!

This ROCKS!!!

Holy crap Pixologic is on a roll! Do you all ever sleep? :wink:

Keep up the awesome work!

And PLEASE - Max 2010 soon! :slight_smile:

Mud…what?

No 3ds max? D:

What’s even more impressive is that it’s just the beginning of what is to come from the next Z-Brush!!!

Very unexpected surprise!!!

Hey, will I be able to keyframe my changes in the 3D app???

Its really awesome… mind blowing… Eagerly waiting for goz…

:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:
Love you
:grimacing:small_orange_diamond:grimacing:small_orange_diamond:grimacing:small_orange_diamond:grimacing:small_orange_diamond:grimacing:small_orange_diamond:grimacing:small_orange_diamond:grimacing:small_orange_diamond:grimacing:

Pixologic Reigns Supreme.

:+1: :+1: :+1: :+1: :+1: .

I’m sorry but this is incredible - if I read it right.

I can create a base mesh in my 3d App, send it over to ZB (easily), work on it and send it back to update add to etc. this just looks awesome.

Please tell me it will eventaully work with Lightwave.

I dont believe it! will this mean all those vertex point order problems are fixed!? will all UV’s still be invisible in ZBrush or will we have an editor to control them!?

Either way it all looks very cool. GoZ! always one step ahead of the copiers! (sorry competition :wink:

Unbelievably cool feature! Thank You Guys and Gals! PLEASE make it happen for Softimage too!

Wow, this is incredible! Great work Pixologic!
I hope you will try to implent as many 3D-softwares as possible, even Silo and Blender.

:sunglasses: :laughing: :+1: :+1:

Here’s to hoping it actually works.

Honestly I’m more impressed that pixologic is exposing a bit of API for programmers… is this a new era of transparency for ZBrush? has pixologic finally realized that no studio will ever just use ZBrush? let’s hope so :slight_smile:

You know why I’m so like ZBrush? It’s the answer!!:smiley:

CONGRATS PIXOLOGIC GUYS…AHEM…is there anything that ZBrush is unable to do? :rolleyes:

Make use of HD sculpt? :wink:

OH MY GOD!!!
The hell of getting textures & displacements from zbrush to modo has destroyed my will to live, but now with one button, I can live and love again!

I LOVE YOU ALL!!!