Wow… That’s probably one of the most incredible software features I’ve ever seen.
I can’t wait to get my hands on 4.
Wow… That’s probably one of the most incredible software features I’ve ever seen.
I can’t wait to get my hands on 4.
I’m sure it will come out also for Max, but just in case I’ve always wanted to learn Maya
A single tear of joy runs down my cheek…
Pixologic,
I have a rule whether buying software or hardware; if it is transparent, which this utility is, then my work will benefit! GoZ, 3DPrint, and Decimation are top notch plugins! I can’t wait until you’ve got GoZ for Lightwave 9.6 and/or Lightwave Core.
Congradulations and a Big Thanks!!!
Gary
Thank goodness…my life is easier now. You guys are amazing.
totally Brilliant !!!
You create the tools for the artists, this is very creativ.
very good, congratulation
thank you
I just came. incredible
Heaven .
Just when I thought it couldn’t get any better. Wow… just amazing!
Very much looking forward to using this.
Very, very exciting. I would love to see this enabled for Blender.
Congratulations Pixologic, another groundbreaking idea.
You just blow my mind guys!!!:eek: That button is just a dream come true!!!
But why not 3DSMax!!! I mean Maya, ok but Modo and Cinema 4D???
Peeeeeease release the 3DSMax version soon!!!
PLEASE PLEASE PLEEEASE!!!
Cheers!
Thanks so much . Great tool !!
Hell Yes!!!
Amazing…
This is a real nice edition to ZB!
holy mother of god.
so, does this come with a compensation package to cover the dental damage suffered when my jaw hit the floor in utter disbelief??? OMG just ain’t enough… this is a total game changer in my production environment in so many ways it’s dizzying. You guys rule. -Les
they get it first cos they are on OSX…
remember the osx release is up first not windows.
hope to see lightwave and houdini too at some point as well.
3dsmax and xsi are windows apps
keep in mind also that they are opening up the API for plugin developers to use GoZ, so you’ll likely see a plugin on every 3d package there is eventually.
personally I’d like to see more transparency like this implemented into Z4, starting with camera/model interaction API so plugin developers can start coding support for advanced haptic devices and navigation aides such as SpaceNavigator.