ZBrushCentral

Intervain's Sketchbook

pOiNtPuShEr - :o too kind sir :smiley:

euge - I will :slight_smile: eventually I want to do that but I’m so sick of looking at her that I need a rest :stuck_out_tongue:

Ha, I love the ambassador. I’m happy that alien’s seem to have developed colonial wigs as well. It must be, at the very least, a universal part of cultural evolution.

Amazing work, I 'm fan :+1:small_orange_diamond:+1:small_orange_diamond:+1:

Mrs Magdalena can you explain us your workflow for modeling a character? Base mesh in Max/Maya and then sculpt in ZBrush ? or all in ZBrush and retopology for the animated version?
I 'm a french student (sorry for my english :o) and I learn ZBrush by myself, I’ve got a lot of question about the productivity with ZBrush in game industry, I hope to be a character modeler and ZBrush is my favourite software.
But my teachers says that is not enough useful in production so they tell me to just learn Max, but i 'm not agree with them, what can you say about what ZBrush bring about your workflow?

Thanks for reading :slight_smile:

that ambassador is quite nice. never seen that show, but i’m liking how that bust is looking. looking forward to seeing it finished.

wow

thanks guys :slight_smile:

Kenshiro - it differs depending on the model. For Kerrigan I took a basic human mesh and made a quick sculpt in Zbrush to figure out the proportions [it looked like a big mess but was enough to help me build the base mesh].
Here’s the base mesh
kerr_wire
as you can see it’s quite detailed - once I had the proportions I wanted to make a proper model :slight_smile: That done, I put it to Zbrush and had loads of fun :slight_smile: Well I think if you want to work in the industry you need to know a traditional package first - Zbrush is still a secondary one :slight_smile:

here’s another alien I’m working on now [same process] - just got back to him after a while - MALEK. He’s based on a concept by the awesome Ben Mauro who was very kind and allowed me to play with his idea :slight_smile: I only just imported the meshes to XSI so they’re all shiny phongs and no maps, but I thought I’d show you the WIP

malek_wip

Attachments

kerr_wire.jpg

malek_wip.jpg

Fantastic!!! :+1: :+1: :+1: :+1: :+1:

love the postman alien :smiley: are you gonna texture him?
kerrigan is looking awesome also…

Yey!!! Amazing update !!, The alien embassador :lol: love it totally!!! Thank you so much for sharing this new wip’s!

Hey Mag :D. These are all looking great. I think your really close to colins likeness. The ears seem spot on Lol. I had a too do a double take on the alien ambassador I thought whoa. Something is strange here heh. He looks great. Keep sketching :wink:

Hi Maggie great work on the aliens, I am curious for the fianl result of Malik.
Keep it up Madame.

Everything is looking ace Magda. Looks like you’ve been very busy, lots of cool new models. :slight_smile: Love the the ambassador.

Looks great! good job…<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>

Hi Intervain,

you make very cool stuff , well done :+1: :+1: :+1: :+1: :+1:

Z-m@n

Good God you’re good! Some awesome works here!!! :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Great Update!
big fan :slight_smile:

great characters ! Madzia rzadzisz :):+1:

Thanks a lot for your answer :), now I have to work hard on 3dsmax :lol:
The base mesh is very detailled, so I can see now the step before exporting in ZBrush, for the texture you prefer to polypaint or make the texture in photoshop?

Sorry if I have to much questions ^^ Kerrigan is so impressive

again depends on what I’m texturing :slight_smile: If it’s something realistic I’d rather do projections using ZApplink and Photoshop, if it’s something like her, more fantastical and unreal then I’d polypaint it :slight_smile: She’s polypainted

max-tx - thank you

3dsquid - thanks :slight_smile: yes I’m texturing him now

manzarek123 - thanks a lot

Brett - LOL the ears, yes they’re important :wink: Thanks - I think I’m mostly off on the eyes at the mo.

mutte696 - thank you

undoz - thank you very much sir :slight_smile:

elfufu - thanks - always appreciated :smiley: so you’re at DD now - awesome :slight_smile:

z-m@n - thanks

RawSunlight - haha not so much yet I fear, but thank you :slight_smile:

abe_Tamazir - thanks

Klicek - heeh dzieki :smiley: