I keep getting an error message saying I need a watertight mesh. The meshes I’m using are all dynameshed. I’ve tried close holes, redynameshing at different resolutions - both higher and lower to change the polycount, checking mesh integrity and fixing. I’ve checked to make sure there isn’t any non-manifold geometry inside the mesh. I’ve even tried Zremeshing and then re-dynameshing to no avail. Cant get it to work with complex geometry.
Very puzzling because I can do meshes with fairly smooth geometry just fine. But if I try to do a mesh that has a rough surface texture, like for example lizard or crocodile skin, it errors out every time…
Too Bad, because I could REALLY use this right now.
Please Help…