Hi,
I would like to use ZModeler brush for inserting multiple edgeloops, interactive elevation. In one axis it works perfect, but in the other it takes two targets, it makes double. Whats wrong? What I need to do to change only one part?
Hi @rutapalis Welcome to ZBrush Central
My guess is that you are using a cylinder where the edgeloops all converge to a single vertex on the endcaps. You will have to hide and delete the endcaps first. Or use a QCylinder (Initialize subpalette after making PolyMesh3D)