Hey Im trying to create a insert multi mesh curve brush that mimics a bunch of random angled stitches along a path.
Im creating 6 or so subtools of a stitch looking shape --> { this has been rotated at several angles 45 degrees. etc
| / \ X <---- stitch geo like this
the issue is when i capture the brush and assign curve stroke… then enable max variations and then random variaion setting (no 3) it essentially does what im after except each variation is scaled differently. how can i prevent my meshs from randomly scaling along the curve. though testing it is appearing like it has something to do with how i capture the tools from the viewport. what axis they are aligned in at the time of capture ???
will try and post pics soon.