Is it possible to use a Insert Multimesh brush to create instances? instances? Somehow where a Insert multimesh brush is linked to its subtool and you can edit those subtools to updated what has been drawn on the canvas.
Is it possible to use a Insert Multimesh brush to create instances? instances? Somehow where a Insert multimesh brush is linked to its subtool and you can edit those subtools to updated what has been drawn on the canvas.