Okay,
Let’s say I’m making a lamp post/vase type model. I want to have some bolts going around the shaft in a uniform fashion.
I’m using one of the insert multi-mesh brushes with stroke turned on.
I click and drag out and then hit shift which is suppose to create a loop around the shaft of the model.
It does this, but, 9 times out of 10 it snaps in a weird position. I want it to go uniformly across the model, not be offset.
I tried turning off perspective, I’ve tried holding shift down, but it keeps giving me undesirable results.
Any tips? I just want it straight across…

