Ok… I’m trying to insert limbs into a character, with subdivisions. I created an insert mesh brush, dropped my character to the lowest level and froze subdivisions… inserted the brush limb and ctrl+shift’d twice. I got this result… I’ve also tried deleting all higher subdivisions (instead of freezing), but had the same problem. I’d like to keep my levels, obviously… the brush is one leg, mirrored on the other side, and the body has all the subdivisions and detail.
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