ZBrushCentral

Insert local mesh mannequin

Hi all,

I’m making my personal mannequin to posing a character. I’m using insert local and connector mesh for it but for the head I would like to insert a local sculpted head.
I can do that but when I rotate my view my head disappear and a sphere replace my object head.

Best regard.

Attachments

j1hqJ.jpg

I can’t think why that would be happening. Have you tried inserting your mesh into one of the existing mannequins?

No i will try this

Well It work on the mannequin head but if I try to insert the two ear the big sphere appear too ^^

Maybe it’n not possible to do this but It can be very helpful for rapid creature posing.

I think that it will depend on the zsphere arrangement and probably the order in which the meshes are inserted. I did get some odd behaviour when I was testing.

You may find this useful:

http://www.zbrushcentral.com/showthread.php?94752-Useful-small-ZScripts-and-Macros-for-ZBrush-4-amp-4R3&p=743193&viewfull=1#post743193