I was watching the Gnomon DVD creating a rock face and the guy uses the initialize option to deform the surface of a Plane 3D. It looked like a curve editor with vertice points in the window. When I go tot he initialize tool I only get H and V options with geo options. How do I get the options to deform and add surface noise to the plane like he did? THanks.
It wasn’t the Plane3D. It was the Terrain3D. 