I am trying to use GoZ (Z4) with Maya2011 hotfix3 on the PC.
I keep getting “Incorrect UV data detected” or “Incorrect Face data detected” errors with a imported file provided by a client.
I dont get any errors with simple geometry that I make in Maya to test this problem.
The original model is a MAX format file, and using GoZ in MAX on this same file is no problem.
Any ideas would be helpful.
I have tried changing the uv’s, deleting history, cleanup, duplicating, & quadrangulating in an attempt to change geo properties.
Thank you
