ZBrushCentral

Importing UV's Issues, how to fix it ?

Hey guys,

Just wondering how I can get around UV import bug, I just simply want to re-import my uvs back again without having to modify my mesh and lose my layers.

I working within xsi and gatoring uv’s back to the zbrush exported model doesnt work, since just tears the edges of the uv.

Anyone know what i can do to fix this ?

No clue what BUG you’re talking about.

same thing here I guess, I posted some pics in another thread
http://www.zbrushcentral.com/showthread.php?t=80807