Hi all, I need some assistance
I made my model in Zbrush 3.1… exported the lowest subdivision level to Max 2009
did not adjust any import settings for max or any export setting for zbrush
converted the model from mesh to poly… moved 7 or so points but did not delete or add points.
then I unwrapped the model…then exported it back to zbrush 3.5 with out adjusting any export settings… then imported into my orginal model in zbrush with no problem or exploding geometry and the new uvs appear to be there…
but every texture that i make has an ugly grid like pattern running throught it… hmmmm…seams on all edges…
any help would be most apreciated…