I’ve been looking through the posts here and tried the search engine but didn’t seem to find what i was looking for.
I exported a model from Maya (obj) and brought that into Z3.1
I brought in a zsphere and set-up the imported mesh for retopology.
After I retopped the mesh making a lower poly version, I .
I made an adaptive skin (density 1) and used polymesh3d.
I exported the model. settings are at value 1.00
In Maya when I import the retopped mesh the scale is not the same as when it was exported. It is apx. 1.25 smaller.
What am I missing ? I can’t see where to make any adjustment to scale of OBJ imports in Maya. And I don’t see where Zbrush is scaling anything in it’s settings.
