When I import an object from max to zbrush, for some reason whenever I rotate or move the object it leaves a “trail” behind it. As seen in the simple imported cube below. Any idea what could be causing this? Thanks
This also happens, to a lesser extent, with standard primitive brushes. Please see attached image below of a primitive cube .obj import
Using zbrush 4
Win7
Q9550
GTX 260 with latest drivers
DDR 2 4 gigs
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