Hi. I am having a hard time getting my low poly, posed mesh from 3DS Max back into my subtool.
The vert count has not changed.
I set my character mesh to its lowest subdivision and import the posed max mesh. I select “yes” to import the high poly details. When the posed mesh is done importing, it loses all of its detail and certain parts (it appears to be the parts that were not moved in the pose) come in masked off.
I am cracking up over here!
Is there a step I am missing?
I would appreciate any help.
Thanks!