Hello,
Has Zbrush 4 ever developed the capability to texture imported objects which have more than one UV map? It seems from various options such as ‘UV groups’ and ‘auto groups with UV’, that would be the case. But still no love with my imported object from Softimage.
I have 2 clusters on this object, each of which has its own UV map.
Does anyone have information on texturing objects coming from Softimage, and the issue of more than one UV map?
thanks for any guidance here
