Hey everyone i have a question about this. When I am working on a new model, like a body, and I want to Import a tweaked version of the same body from zbrush (I.E.: Deleted Polygons, or new UVs), i get the pop up about topology has changed, do I want to transfers high res details. and when i say yes, I get my new model with the same subd levels but no sculpted detail.
has this happened to anyone?
but i am going to try something else…
-it’s one of new features of 3.5 version 
