ZBrushCentral

Import normalmap to zBrush

Dear community,
After a deep search I didn’t found the solution to import the normalmap into zbrush.
So I have a lowpoly model, it’s normalmap and would like to import the normalmap to the zbrush subdivided mesh.

There are only tutorials for exporting the normalmap from zbrush to normalmap but not the back solution.

Thank you for your patience!

ZBrush can’t render the normal map, although it can display it as texture on your model. To do that you’d import it into the Texture palette and then apply it to the appropriate SubTool using the Tool>Texture Map menu.

Alternatively, after importing it into the Texture palette you can apply it to your model in the Tool>Normal Map menu. But this will will not display on your model. It’s meant for use with GoZ (and, for example the .ma format which is already in ZBrush 3.5).

But I’m sure I did this operation in zBrush 2.0. How can it be to delete it in 3.5?