ZBrushCentral

Import as Layer [Answered]

Can I import a sculpt as a layer in ZBrush?

In Mudbox, I would have my base sculpt with several layers representing blend shapes (e.g. smile, frown, jaw open, etc.). Most of the blend shapes were sculpted in Mudbox. However, some (e.g. jaw open) were done in Maya and imported as a layer in Mudbox.

I would really like to use ZBrush for this.

If the topology is the same you can:

  1. Create a new Layer in ZBrush. Make sure it is in Record mode.
  2. Import the OBJ.
  3. Turn off layer recording.

Marcus,

You’re awesome! That works perfectly. :smiley: