Cardback, frames and various icons, all created and rendered in Zbrush
Fantastic!!!
Hugoap: Thank you!
Dangerst: Thanks! I am constantly creating new assets in the form of Ztools, InsertMesh brushes, Alphas and now VDMs. I create really simple forms as assets and then combine these to create more complex assets, and then i even combine these to make even more complex ones. This way when I work on a project, I focus mostly on composing these assets rather than creating anything from scratch. I find that imagination flows more freely for me this way.
Artwork for Commander card for the Star Realms deck building game.
Can you please upload again the ink matcaps from this link https://dl.dropboxusercontent.com/u/37818288/aP%20Ink%20MatCaps.zip
From what I’ve heard dropbox changed its policy and have uploads set to private as default, I had browsed through all 15+ pages and no one seems to notice or reuploaded, please your matcap is really astonishing!
Amazing work and I love your color choices. Absolutely captivating.
@ Bob Savage: Thank you
@ Obamu: My line sketching rendering technique is constantly evolving and adapts to each project, but here are a couple of matcaps I most often use for this kind of thing. One of them is for a shaded effect while the other is for just line. I often combine the two in Photoshop. I hope they are useful to you
aP_SketchRenderMaterial.zip (221 KB)
Hi, I love the larger than life concepts.
Oh, nice Shaders too, Thanks !
Zbrush SpeedRenders for concept development
I really like your original style and new way to use ZBrush.
Zbrush SpeedRenders for concept development
Interesting designs… I like your style.
Zbrush assisted concepts
Zbrush models mostly created using Array
Zbrush assisted ink rendered drawing
Attachments
Hello Mytholon!
Possible future video tutorials via Patreon?
Wow, So amazing work and experience share.