Hey There.
I’m back with more questions.
I can’t seem to align image planes with the image plane options under the texture menu.
I load in one image with a front and side view aligned in photoshop. Then I store the view as front, but then when I switch to the right view, both my image(this I can understand) and model disappears. so I load the rederence image as right view and then drag out my model again, but now I have no control over the size of it compared to the one stored as front =/
I’ve tried other approaches to image plane setups inside zbrush and though the floor grid under the “draw menu” looks great I can’t offset more than one unit and I’d need to move it up to my head wich is attached to it’s body. I guess I could move down the body and record it as a layer, then create a new layer to sculpt on, but is there not a better approach. Seems this might be my best bet though =O
Tried spotlight aswell, but had issues with it being in top of my model so I can hardly see my model and if I lowered the opacity in spotlight I can hardly see the image plane =(
Please help clear this mess out.
Thanks!