Over the years i have built and collected a huge library of Alphas/Textures
which are many different file types, .jpg,.bmp,.gif,.psd,.tif,etc…
I tried to load these into Zbrush3 and all the images that were 8-bit failed to
load.So i simply converted all of these images to 16-Bit and all of them loaded
just fine.I do realize that Photoshop has less Tools to work with if the
image is 16-Bit and i may have screwed up but the main point of me having
these images are for use with Zbrush and Maya.I just want a clean library
with every image able to be directly imported and used quickly.
I’m not concerned with file-size so it seems i should just convert all of my images to either .psd or .tif.
Should i just convert all of my Alphas/Textures to psd/tif 16-Bit images?
