Hi, I am fairly new to Zbrush, I am a animation student teaching myself the program. I am working with Zbrush 3.1 (if that helps with my question)
Of all the tutorials I have read and everything I have searched for I have not come across one thing. My question is…
“I sculpted a bust in Zbrush with zspheres, How would I export this model into 3ds Max keeping the detail and color painted on it?”
Here is an image of my bust for anyone who is curious.
Thanks ahead of time, this has got me stumped!
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](javascript:zb_insimg(‘181689’,‘Bust_closeup.jpg’,1,0))
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