Hi,
I was following a tutorial on creating a tileable texture by droping objects onto the canvas like in this tutorial:
http://www.youtube.com/watch?v=rNgs2DcAsF4
In his tutorial he uses only one brick that he keeps turning to get different results. I wanted to do the same thing but with an insert multi mesh brush made up of different bricks but I don’t get to used that when I’m not in edit mode.
Is there a way to use the Multi insert mesh brush to drop different objects onto canvas?
Thanks
-Olivier