Hey guys, I’m having issues painting the wings of my character, the wings are modeled with a double layer of polys, one for the front side and an other for the back side, but they’re very close to each other as they’re the 2 sides of the wing’s skin. Problem is when I paint on one side (dispmap or color) it affect the other side, even though the side I’m trying to paint on masks the other one, and even though their normals are going in opposite ways.
Is there an option i missed in ZBrush like the “ignore backfacing” in Max ?
thanks,
pe@ce
Adriano