I think i found a bug ? in zbrush 4r6 P2 on os x (10.9.4)
i´m not sure if i post to the right thread category - please forgive me if so.
morph target:
• i take a plane
• mask it and the do a polygrouping by mask with polished slider to 1
• i hide the other polygroup
• delete hidden
• then i store a morph target
• i use the transpose line and move it to get volume
• then i click create morph target and switch to that new subtool
sometimes theres a mask stored which can not be cleared by clear mask
i found a workaround:
i make only one polyground of that new object visible and mask a bit of it.
then i show all polygroups, reverse the mask and then i am able to properly clear the
mask
hope that helps
cu cosmic ollie


