Hey everyone! I haven’t been using Zbrush but I really want to start learning how to use it so I have few questions.
So there is one guy that is making awesome models of low poly characters, and I wanna try to re-create it. It looks like this:
I asked him about the process and he wrote me this:
start with a mid res model -> flatten brushes to find shapes i like -> retopo. backscene objects - > polyreduction modifiers
Could someone please explain briefly things from his message?
How to start with mid res model? I know about low poly and high poly (a sculpt right?) but I have no idea how to model with mid res models.
What “flatten brushes” do? I mean, do they create these boxy-like sections of the model or something like that?
From then I know about retopo process and other stuff so that’s all I want to know. I really hope someone will explain me those two things.
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