:qu: Greetings.
I have a small issue at hand. I’m fine tuning a model of a character (muscular gladiator) I have built. I am in need of sculpting a pair of shorts for this character guy. I’ve tried using the sculpting brush, but it’s just too bulky. Looks like he’s wearing a pair of shorts made of bread dough. I know there is a way to gently ease out the geometry cleanly and evenly, it’s just that I don’t recall how or what tool is used to do this. Any help will be greatly appreciated.
Thank you in advance.