ZBrushCentral

I Need Help with the 3D-Projection, Please!!!!

Hi everybody, i need some help with a problem that i have with 3D-Projection, i want to paint my 3d mesh. using a reference
image. like the one in the ZBrushNextStep video.

Snail22.jpg

get the tutorial by Rastaman here

Thanks for your repply :slight_smile:

Still I cant get what Im looking to do! :frowning: this is really frustrating for me, cuz as I see the “zbrushnextstep” video there is no way for me to acchive or even do with the program what is shown on the 3d projection part (the texturing of a head with reference photos from aside and front).

Does anyone know how to use this new feature?

:frowning:

Thanks!

Use projection master.

A: Make sure you have the UV’s setup and apply texture/Bitmap

  1. Drop the mesh with Projection master
  2. Export the sciene as a image
  3. Paint in Photoshop
  4. import the updated sciene
  5. Pickup projection master.
    And there you have colour ext. in your texture.
  6. Flip texture in V and export the texture, for Max/Maya/Lightwave

Since you cited the clip from the preview vid for Z3, check out this link:

http://www.zbrush.info/wiki/index.php/Tutorial:ZProject_Texturing

It’s the example from that same video =]

Hey thanks very much for you help my friends. :wink:

Hey this is an awsome method! I was using it fine and then suddenly it decided not to work. I was painting then decided to start again and then it didn’t want to paint on the model.

has anyone else encountered this?