ZBrushCentral

I have no LoadMT-Button (or: how to Morph between Objects)

Hi, i want to Morph my actual Sculpting with an older saved Version (and use the Morph-Brush).
Do you have any suggestion how to do this?

I thought, LoadMT was the right way, but i can’t find this Button anywhere in ZBrush(!!!?!!??!). The Screenshot on zbrush.info doesn’t show it too.

Thanks for any help!

yeah, there is no load morph target: the import button in the tool palette is
used to load morphs.

1: press store morph target(very important step) to make zbrush remember your original shape.

2: go in the tool palette press import and load the .obj of your “morph target”

3:your whole model will morph into that target but don’t worry just press
switch button
in morph palette to turn your model to normal

4:now that your model is back to normal select the morph brush and paint :wink:

Hello, Christian,

thank you very much for your Reply.

That’s Strange, zbrush.info says:
http://zbrush.info/docs/index.php/Tool:Morph_Target_Subpalette

“LoadMT: Imports the geometry of a saved object as the morph target. The saved object’s polygon count must match that of the current object in order for morphing to be possible.”

Anyway, I’ve tried what you said, but my Mesh exploded. Also if I change nothing, export .OBJ and open it immediality - after click on “Switch” it explodes …

I will try the Forum-Search about exploding Meshes, thanks …

Thanks for catching that. I’ve corrected the page.

As for the exploding mesh, this happens if your model’s point order has been changed somehow.