Hello…
I am having this problem and couldn’t figure out the way to fix this… i have searched the forum but still no luck…
Could anyone tell me what i did wrong please
Thank you
I created a displacement map in zb… it work fine as a displacement map in Max. however, when i used it as bump map… it showed the bump lines between the uvs…
I have tried using both displacement map ( 16 bits) as well as colormap as bump map and both case showed bump gaps.
I have tried turn off and turn on the filter as well as adjusted the blur value but no luck…
I have no idea what should i do to fix this…I thought first the bump gaps are caused by the gaps in the texture between the uvs, but it worked fine in displacement as well as color map… it only show up when i used it as bump map…
here is the pics of that
thanks for your helps
Thao