I’ve been searching the forum here and I can’t seem to find an answer to this problem.
So don’t waist your time posting that I need to hit “T” to enter Edit mode, I am in edit mode.
I must have done something else.
The Question:
Does anyone know how I can get back to being able to draw on my model without loosing all of my subdivision levels and SubTools?
I still have all of my subdivision levels
The model now looks a bit lighter, the shadows are not as dark, there is now less contrast.
I can still change materials, I am using FastShader.
I don’t get any pop ups saying to convert to Polymesh3D when I try and draw, it just rotates the view port
One quick fix I’ve found:
If I select “Make PolyMesh3D” I can then draw on the mesh created from that. But I want to keep all of the Subdivision levels, and SubTools.
I am using Zbrush 3.1
Compact Memory: 2000
MaxPolyPerMesh: 8.25
Windows XP Home
Service Pack 2
Interl Core 2 Quad CPU
2.40 GHz, 2.75 GB of RAM (4GB installed)