Greetings fellow Zbrushers!
It’s been quite some time since I have posted here, and with ZBrush being the main horse that drives my production cart, I wanted to bring some of my creations to the forum to share. These works are for the video game, Hypercharge: Unboxed. I’ve been the Art and Animation Director for the company for several years and the principal artist on the project. These models were all built completely in ZBrush except for the boxes that required more accurate UV layouts. I recently picked up a copy of Keyshot, and after wiping the drool away from my keyboard over its beautiful renders and ease of use, I’ll be pumping my work back through here for everyone to view. This has been a heck of a journey as an artist to work on this project and there is so much more to come! Given the nature of my work, it will take time to get some more renders out there to you guys, but should be back around in a few days with some more visuals.
First entry in this series, Breaker!
Breaker is one of our upcoming character releases and I wanted to bring it to this community first to showcase it. Thank you all for looking, and I will be back again with more updates as I squeeze in the render hours needed for accurate caustics on all of the additional models I’ve produced
There’s more to come, thank you for looking, and happy ZBrushing!