ZBrushCentral

Hyper Strike - Mekanizer

Hey guys, this is my latest PBR character based on Paul Kwon concept. The main go of this project was to mostly learn the PBR workflow and I also tried to fit this character to something a little bit closer to a Fortinite/Overwatch/Shardbound and some other current gen games style. I wanna thank my friend Hugo Buarque Vasconcelos for the great suggestions while I was redesigning her face and also my friend Rodrigo Gonçalves for the awesome tips. A epecial thanks to my girlfriend Jhenifer who helped me a lot and taught me how to be more organized with my work presentation haha. Thanks!

Attachments

Beauty3.jpg

Beauty2.jpg

Beauty1.jpg

Presentation3.jpg

Presentation2.jpg

Maps.jpg

Zbrush-Body-Breakdown2.jpg

Quadros_zbrush.jpg

Zbrush-Body-Breakdown.jpg

Zbrush-Brushes-Breakdown.jpg

Bakes.jpg

References.jpg

Marmoset_breakdown.jpg

Marmoset_light_breakdown.jpg

Wireframes.jpg



Lovely works and breakdown

Thanks a lot!! Glad you like it!




She turned out awesome Jonfer! Thanks for all the breakdowns, it’s very informative! Keep rocking! TOP-ROW! :slight_smile:

Thanks a lot man!! Glad you like it! =D

Bionic hand Marmoset viewer:

<iframe width=“640px” height=“360px” src=“https://www.artstation.com/embed/7883568” frameborder=“0” allowfullscreen="" mozallowfullscreen=“true” webkitallowfullscreen=“true” onmousewheel="" scrolling=“no”> </iframe>

Character Marmoset Viewer:

<iframe width=“640px” height=“360px” src=“https://www.artstation.com/embed/7883539” frameborder=“0” allowfullscreen="" mozallowfullscreen=“true” webkitallowfullscreen=“true” onmousewheel="" scrolling=“no”> </iframe>