ZBrushCentral

Human Skull

This is my Human Skull Sculpt.

Special thanks to Ryan Kingslien and Jeff Patton.

Note: I used 6 reference images rendered in DAZ to model the skull in ZBrush. The final render was done in Maya 2011 using Mental Ray.

SkullViews.jpg

Excellent lighting on the skull, the model itself is great as well. At first glance I thought it was a clay sculpture.

Thanks Salki. The photo like quality was accomplished by viewing Ryan Kingslien tutorial on Creating a Photo-Realistic Render in Mental Ray. It is a simple tutorial with good results.

http://www.thegnomonworkshop.com/store/product/643/Creating-a-Photo-Realistic-Render-in-Mental-Ray