ZBrushCentral

Hulk Avengers

Hey everybody ! It’s been a while ! Here is my current project that I started while Fall 2012. I’ve passed a long time to collect a lot of reference pictures from The Avengers. My Hulk’s data counts now more than 400 shots. I’ve started with a human mesh I had for a long time. I 've sculpted the proportions. I have to say it was difficult. After blocking props, I’ve sculpted in muscular détails. The face was very challenging because I wanted to make the same face as the original one. After that, I’ve used Zsphere to do the retopology + projection to keep average of détails done before. I’ve continued to sculpt and add micro skins détails.

Attachments

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Looking great!

Nice one.
Keep it up. Would love to see updates.

Thank you guys ! Here is the polypaint. I have a lot of layers to apply but I think it’s on the right way. Capt_130725_160251_001.jpg

Hey guys It’s been a while since I started to sculpt this big guy. I’m currently Learning how to render my stuffs with Vray. I thought it would have been great to try this out on my Hulk model based on the Avengers movie.

Hope you’ll like it !

hulkpoil.jpglkk.jpgrealskin.jpg

Any other renders I did recently. Changed his skin color that was too green-frog to me. Some tests with hair ( fibermesh ) as well. Nothing definitive ofcourse.

Good, where can I contact you?