Hello, i decided to testmyself and get the ball rolling on concepts and to better my skills as a artist. The mayan god the feathered serpent has in my view a great starting point for a off earth boss on the drade planet in my mmo under development. i will be designing its pyamid, and the actual monster itself as well as all the aditional textures and things to do with this project. rigging is not really possible as of now by myself because i do not have the resources to rig it for any non zbrush app. im a budding 3d artist but have enjoyed all of the nice, helpful people on this forum. this is also a research project into the process of creating in and off game content. i hope to learn alot from this, and any advice and notices will be welcomed as i want to improve my art to its fullest potental.
ive been planing this for 2 months now off and on so this may take a while to complete.