ZBrushCentral

HR models from King Kong XBox 360

Simply amazing, these models fully ROCKS!!!

The T-Rex is hot :smiley: :+1: How did you made his skin? Don’t think Alphas can do this details…

YEah!!!

Nice to see you back dude!
Cool you can now post your stuffs…
I hope my day will come soon…
Do you have some more?

Great stuff!

very very good models!!! wish i could texture like that!!! My creature WIP

did you use the high poly models in the game? or did you create normal maps and applied to lower poly models?

I dont think the xbox 360 is powerfull enaugh to handle 2 millions poly/ character man!

fantastic!
the Kong head is the best I’ve seen !
really great :+1:

Hello , Nice zwork :wink:

Are u from montreal ubi or on the other continent ?
I would like to ask u some question about montreal ubi if possible.

I hope to reach ur degre of abilities one day :smiley:
continu liek that man :+1:

thx in advance for the answer

Dom

I love all your models, very well made!! :+1: :+1:

hey:)

cool models - the gorilla stands out - nice sculpture!

Man, love the details on that Rex!:+1: :grimacing:
Could you tell me how that was even able to render in your 3D app without freezing up? Did you use Zbrush’s auto UV mapping or did you unwrap UVs in your 3D app? Also and most importantly, did you use multidisplacements to arrive at that amount of polys?
I’m kinda new in ZB.
Thanks!

Looking great! But if you don’t mind me asking, how much of this was done was scratch and how much of it was based off the XYZ RGB scan data of the WETA maquettes? Some of it looks very similar, and it would have been a waste to recreate the models that were made for the VFX.

Not bad. Not bad at all.
Might even get a job one day :wink:

Looks great!

Only thing that caught my eye is that the T-rex seems a little out of balance…like the front part of the body is too long? It looks to me like its about to fall face down :slight_smile: - despite its massive tail.

Super duper nice!

Bokaja

It sbased on wetta models… They have custom design for creatures, and the game artistic director also have his vision of the pet :roll_eyes:

Woow nice Modelign man :+1:

I knew it! That you could actually get paid to do this!!
Inspiring work!
:+1: :+1: :+1:

holy moly!!! that is one good lookin’ KONG, not to mention the rest which is outstanding!!! hey do you know who did the modelling for the playstation version? or did YOU :smiley: 5 staaaaaaaarrrrrrsssssss

man your work is awsome and looking forward for any tips :smiley: