Hi guys, I have a brush with a tiling alpha. I want to wrap this ornament around the cyl. I just cant get it perfect by doing this manually. How should I do this?
This is where Frame Mesh works really well.
Hi thank you but thats for geometry. Im using a brush with an alpha
In that case, you can try Radial Symmetry with a DragRect stroke. You will have to play around with RadialCount to get the size and spacing that you want.
You could use Alpha : To Mesh and make an IMM out if it. Might be easier to manage once it’s actually geo.
I think im going the morph uv way.