How to wrap this alpha arround?

Hi guys, I have a brush with a tiling alpha. I want to wrap this ornament around the cyl. I just cant get it perfect by doing this manually. How should I do this?

Hello @Alida

This is where Frame Mesh works really well.

Hi thank you but thats for geometry. Im using a brush with an alpha

This is my problem. I would like it to be as perfect as I can.

In that case, you can try Radial Symmetry with a DragRect stroke. You will have to play around with RadialCount to get the size and spacing that you want.

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You could use Alpha : To Mesh and make an IMM out if it. Might be easier to manage once it’s actually geo.

I think im going the morph uv way.