ZBrushCentral

how to transfer HD polypaint to map in ZB3.5R3?

hi all, i have a few question about transfering map in ZB:

-anyway to transfer HD polypaint color into texture in 3.5?
well ZB allowed me to paint color info when im in HD mode, but the texture pallete buttons was all gray out once in HD mode.

-i found the SUV button in geometry pallete still broken :frowning: (maybe i just stick back with my “no smooth UV” workflow.

-and the map size future is locked? i mean how u working with some 4096x1024 map?

-theres no 8kx8k map size on the pallete, well it allowed me to manual typed in 8k map.

thanks for all~