ZBrushCentral

How to straighten edge loops?

28

There are probably other quicker methods out there, but here is one way which is still pretty quick:

  1. Mask an edgeloop you wish to straighten (zmodeler edge action).
  2. Invert the mask
  3. Switch to the Gizmo, and press the “Go to Unmasked Mesh Center” pin button
  4. Begin scaling the edgeloop together on the axis you want to straighten it on (probably Y in your example).
  5. Rise and repeat for each edge loop you wish to straighten.
1 Like

Hi, thanks for that. So it’s kind of like the process in maya but with masking instead of selection

Will give it a try. Thanks

This was so helpful, thank you.