What is the most efficient way to isolate geometry that is intersecting? I attached a picture of some crooked teeth that intersect each other in spots, how can i isolate each tooth and move them around without altering their shape too radically? I assume there is a way to isolate them somehow but I cant figure it out with just the masking alone, the masking doesnt seem to have enough precision on the face level. Also, Im not just wanting to know for this particular model im also wanting to know in general. Any idears?
Thanks in advance for any help!
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