hello
i am just getting going with zbrush and am having some basic problems that are holding me up.
i am trying to select a few faces on a polymesh, make them visible, and then create polygroups from the visible faces in order to create loop groups.
i am holding down ctrl+shift - and creating a selection box over the desired faces (which is green) and then letting go of shift (which makes the selection box red) - but i end up hiding faces on the back of my mesh as well that i do not want to hide.
is there a way do have the selection disregard any faces not visible by the “camera” ? i have hunted for some sort of backface culling selection option but have not found anything.
i find also that i have problems selecting the exact faces that i want even when i have my selection box pretty darn accurately around the faces i want to select. do the z intensity, focal shift, or draw size parameters have play into selection as well ?
i have done a bit of digging on the forum for answers - and apologize in advance if i simply didn’t find them elsewhere - but any and all assistance would be greatly appreciated !
thank you.