I need to scatter a lot of various small details on a surface. What is the best way to do so in Zbrush? 2,5d or 3d?
I mean a way to paint randomly with random rotation and scale.
Is there a right workflow in Zbrush to do it quickly without painting each small thing one by one?
Looks like whatever approach you would try it’s always a kind of a restriction: no random rotation if you paint with scatter mode in 2d for example.
Would be nice to have something like object paint in 3ds max or Vue
I am trying to use hairs for that but can’t get random rotation on a hair z axis