I have a subtool which was created in ZBrush AFTER my main mesh was transposed. Therefore, the tool (a helmet, in this case) has very strange orientation. Each axis is cockeyed. When I exported the helmet as an OBJ and imported into 3dsmax, of course the orientation is all out of whack.
Is there a way to “reset” each (or any) of the axis for a tool in ZB? This is not a symmetry problem, it’s definietly an axis thing.
Thanks everyone.
-Scott