Hey there!
I have this little issue… I am pretty much doing what mister Steve Warner did in his “Creating A Better Demo Reel With ZBrush 4”. Now… in his video he is doing the AO pass animation by using the flat shade material… Which it appears to not be possible anymore.
What he did was to fill that material, turn on AO and do a BPR… this would display the AO properly on the model. However, if I do that now, all I can see is a flat white object with the edges smoothed after the render… but no AO…
Does anyone know a solution to this? I have tried SkinShade04 but it doesn’t really show what I need… It pretty much does what all the other mats are doing which is to retain quite a lot of the general look instead of washing away and leaving only the AO…
If anyone know a solution please help me out because I need to finish my portfolio in the next few days and I really need this piece of information!
Thank you very much for your time!
Regards!

