Hi everyone,
how can i subdivide mesh or use “dynamesh” command to rebuild mesh’s structure lines without transformation. about my problem, please see shotsnap, Fig1,2,3.
Thanks a lot!
Attachments
Model file.obj.zip (134 KB)
Hi everyone,
how can i subdivide mesh or use “dynamesh” command to rebuild mesh’s structure lines without transformation. about my problem, please see shotsnap, Fig1,2,3.
Thanks a lot!
Model file.obj.zip (134 KB)
For rebuilding the mesh with a lower poly count, I would consider using zremesher (next menu item down), not dynamesh.
Dynamesh works (in a simplified description) by cutting up the space into tiny cubes to represent your mesh. The size of these cubes
is controlled by the resolution slider.
Zremesher will honor the curves in sculpture better by (in a simplified description) building a web over its shape. Unless you really
need a dynamic mesh, use Zremesher to rebuild the lower poly geometry, or manually remesh (look for tutorials on the web/youtube.)
If you do need need a dynamic mesh, you can preserve more detail by increasing the resolution slider.
-K
I personally would not work with a thin 3d object like that. I would keep it 2d, get the correct shape and then extrude it when shape is final if thickness is needed. It will be not possible to keep both sides in regular distance and the edges sharp and regular when deforming it.